I am running GDAL 1.7 and have noticed that the textures become flipped when I follow the Puget example. Not sure if that is GDAL causing the issue or its the same one you are having. I just download some STRM data and applied some Landsat Image as a texture and now have a crash when zooming into deep levels. Its appears if you generate a terrain with levels over 10+ it causes a crash when you zoom deep into the terrain generated with osgdem using the -l switch, I will have a look a bit later and see if I can get a crash dump out of it. Not sure if it similar to your problem or if I am asking too much out of my data and vpb?
Martin. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of D.J. Caldwell Sent: 12 April 2010 16:05 To: OpenSceneGraph Users Subject: Re: [osg-users] [VirtualPlanetBuilder][build] Which Versions of GDAL and/or Squish Are Required? Thanks to Chris and Martin for your replies. My apologies for my late reply. While my question is a build question, it is also a runtime question. /osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

