I am running GDAL 1.7 and have noticed that the textures become flipped when
I follow the Puget example.
Not sure if that is GDAL causing the issue or its the same one you are
having.
I just download some  STRM data and applied some Landsat Image as a texture
and now have a crash when zooming into deep levels.
Its appears if you generate a terrain with levels over 10+ it causes a crash
when you zoom deep into the terrain generated with osgdem using the -l
switch, I will have a look a bit later and see if I can get a crash dump out
of it.
Not sure if it similar to your problem or if I am asking too much out of my
data and vpb?



Martin.


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of D.J.
Caldwell
Sent: 12 April 2010 16:05
To: OpenSceneGraph Users
Subject: Re: [osg-users] [VirtualPlanetBuilder][build] Which Versions of
GDAL and/or Squish Are Required?

Thanks to Chris and Martin for your replies.  My apologies for my late
reply.

While my question is a build question, it is also a runtime question.

/osg-users-openscenegraph.org

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