I did some more tests an i found out, that the crash happens when i use:

Code:

sphereStateSet->setAttributeAndModes(program,osg::StateAttribute::ON)



This works for me:

Code:

sphereStateSet->setAttribute(program);



I would be happy if someone could explain, why it may crash setting the Mode to 
on.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26820#26820





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