Hi,
Thanks for sharing, although I don't understand why this is working and
your other approach is not...
cheers
Raymond
On 4/27/2010 4:55 PM, daniele argiolas wrote:
The problem was that applied the updatecallback directly to the node.
Now I make a MatrixTransform object and I add the node as a child.
Then I apply the updatecallback over the MatrixTransform object and now it
works.
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=27319#27319
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