Hi Roberts, I thanks you for the short and brief answer.
/regards adrian 2010/5/1 Robert Osfield <[email protected]> > Hi Adrian, > > The OSG automatically queries for extensions so GLEW is not needed. If > the OSG is saying that glCreateShader is not supported this is very > likely that it simply isn't supported by the OpenGL driver/hardware. > > Robert. > > On Sat, May 1, 2010 at 12:06 PM, Adrian Egli OpenSceneGraph (3D) > <[email protected]> wrote: > > Hi all , > > > > i have on one machine only the problem ... > > > > Error: glCreateShader not supported by OpenGL driver > > > > Error: glShaderSource not supported by OpenGL driver > > Error: glCompileShader not supported by OpenGL driver > > Error: glGetShaderiv not supported by OpenGL driver > > FRAGMENT glCompileShader "" FAILED > > Error: glGetShaderiv not supported by OpenGL driver > > Error: glCreateProgram not supported by OpenGL driver > > Linking osg::Program "" id=0 contextID=0 > > Error: glAttachShader not supported by OpenGL driver > > Error: glLinkProgram not supported by OpenGL driver > > Error: glGetProgramiv not supported by OpenGL driver > > glLinkProgram "" FAILED > > > > what can i do ? > > > > /adrian > > > > -- > > ******************************************** > > Adrian Egli > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- ******************************************** Adrian Egli
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