Hi Roberts,

I thanks you for the short and brief answer.

/regards adrian

2010/5/1 Robert Osfield <[email protected]>

> Hi Adrian,
>
> The OSG automatically queries for extensions so GLEW is not needed. If
> the OSG is saying that glCreateShader is not supported this is very
> likely that it simply isn't supported by the OpenGL driver/hardware.
>
> Robert.
>
> On Sat, May 1, 2010 at 12:06 PM, Adrian Egli OpenSceneGraph (3D)
> <[email protected]> wrote:
> > Hi all ,
> >
> > i have on one machine only the problem ...
> >
> > Error: glCreateShader not supported by OpenGL driver
> >
> > Error: glShaderSource not supported by OpenGL driver
> > Error: glCompileShader not supported by OpenGL driver
> > Error: glGetShaderiv not supported by OpenGL driver
> > FRAGMENT glCompileShader "" FAILED
> > Error: glGetShaderiv not supported by OpenGL driver
> > Error: glCreateProgram not supported by OpenGL driver
> > Linking osg::Program "" id=0 contextID=0
> > Error: glAttachShader not supported by OpenGL driver
> > Error: glLinkProgram not supported by OpenGL driver
> > Error: glGetProgramiv not supported by OpenGL driver
> > glLinkProgram "" FAILED
> >
> > what can i do ?
> >
> > /adrian
> >
> > --
> > ********************************************
> > Adrian Egli
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
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>



-- 
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Adrian Egli
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