Hi Adam, Yes, that was certainly helpful. (though I had commented out the lines that had sphericalmanipulator in them in both the .cpp files that were causing trouble)
So I'm assuming that after the update they would change the header files to : <<<<<<< .mine //#include <osgGA/SphericalManipulator> ======= >>>>>>> .r1093 instead of the original: #include <osgGA/SphericalManipulator> I haven't used the update feature previously so just wanted to make sure that its right. Thanks Sanat ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27637#27637 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

