"Sasha Koruga" writes: > Hey, > I was wondering if OSG has the built-in functionality to reduce the vertex > count of a mesh to a programmer-specified amount. For example, if I have a > 125,000 vertex model of an airplane, can I call some function like > reduce(airplane, 100000), that will reduce the vertex count of that mesh to > 100000 while doing its best to maintain the mesh's general shape?
Hi Sasha, take a look at the osgsimplifier example. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

