Hi Ruben,

I just noticed this thread. I don't suppose your student is interested
in contributing his code to the osgOcean project?

Rivers have been asked for a number of times in the past and his
approach would be a nice addition.

Regards,

Kim.


On 10 May 2010 08:13, Smelik, R.M. (Ruben) <[email protected]> wrote:
> Dear Daniele,
>
> I don't think Bruneton's research, although very impressive, is the
> simplest way to render a river :-)
>
> The simplest way I see is to create the OSG geometry for this river with
> some code. You would have to segment your curve/spline into small quad
> sections, use a tiling texture and let the u-coords go from 0 to
> width_of_river / texture_scale in the lateral direction and the v-coords
> along the curve itself from 0 to total_length_of_river / texture_scale.
> As the texture is tiling, you can "scroll" it along the river in a
> fragment shader, where you add time-dependant amount to the v-coord
> before the texture lookup. You can use osg_SimulationTime for this.
>
> If you're using Bezier curves, you might want to look at this
> http://graphics.tudelft.nl/~ruben/PosterI3D2010.pdf, a student of mine
> did work on rendering Bezier-curve based river networks, as an extension
> of osgOcean.
>
> Kind regards,
>
> Ruben Smelik
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Mhondoz
> Sent: woensdag 5 mei 2010 13:08
> To: [email protected]
> Subject: Re: [osg-users] Create a simple river
>
> Hi,
>
> You may find something on creating rivers here:
> http://www-evasion.imag.fr/Membres/Eric.Bruneton/
>
> /Mhondoz
>
> On Wed, 05 May 2010 12:31:47 +0200, daniele argiolas <[email protected]>
> wrote:
>
>> Hi,
>>
>> I have to make a river. What's the simplest way?
>> I think try to import animated textures with ImageSequence class but
>> is it possible to map texture on a curve surface?
>>
>> thanks
>> daniele
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=27560#27560
>>
>>
>>
>>
>>
>> _______________________________________________
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
>> org
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