Hi Vin, It's good to hear it's working for you. I've done several more check-ins over the past couple of days, and currently looking into a crash relating to the expiry process, I can't currently reproduce this crash so you might be the same, but I do expect to be getting to the bottom of it soon with an associated check-in. So I'd recommend keeping up to do with svn/trunk to make sure you are getting all the latest fixes. The cause of these problems and fixes all stem from a refactor to address memory problems, but the new code is taking a little while to bed down and squash all the threading issues.
Robert. On Tue, May 18, 2010 at 12:46 PM, vin baines <[email protected]> wrote: > Hi Robert, > > updated, built, and looks good so far, have been running it for a couple of > hours now moving around a fairly big terrapage db. seeing plenty of removing > pagedLOD messages coming through, and the simple test of putting the camera > to a high res area where alot of data gets paged in so memory increase shoots > up, and then out to an area right on the edge of the db so the high res tiles > should page out - does as expected now! > > will leave it running this afternoon and see if any problems occur. > > great work! > > Cheers, > vin > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=27966#27966 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

