Hi Alessandro, Which version of osg are you using ? do you have a small sample code that reproduce the problem ?
Cheers Cedric On Tue, 2010-06-01 at 23:22 +0200, alessandro terenzi wrote: > I'm trying to manage animations in my application and I'm looking at > the osganimationviewer example to try to understand how to do it. So > far I have done something like this: > > 1) I use a node visitor that looks for an AnimationManagerBase > 2) if the visitor manage to find an AnimationManagerBase then I get > its AnimationList > 4) then I create a new BasicAnimationManager from the > AnimationManagerBase > 3) and for each animation in AnimationList I call > setPlayMode(osgAnimation::Animation::LOOP) and the playAnimation() > method for the BasicAnimationManager > > but animations do not start. Am I missing something? > > Thanks. > Alessandro > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Provide OpenGL, WebGL and OpenSceneGraph services +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net
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