Hi,
On 03/06/10 19:50, nikhil raprolu simha wrote:
Hi,
I am trying to render a quarter cylinder(pie-like).I notice that the
half cylinder gets culled (in most of views(viewed using
trackballmanipulator)) is there a way to disable culling or another
way to render a partial cylinder? ...
I can't really form a picture of what you are trying to describe...
Try geode->setCullingActive(false);
But you'd probably be better off by checking if your bounding sphere of
the geometry is correct so that culling would work correctly.
jp
nikhil
------------------ Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=28560#28560
_______________________________________________ osg-users mailing
list [email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard.
The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html.
This message has been scanned for viruses and dangerous content by MailScanner,
and is believed to be clean. MailScanner thanks Transtec Computers for their support.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org