Hi,

On 03/06/10 19:50, nikhil raprolu simha wrote:
Hi,

I am trying to render a quarter cylinder(pie-like).I notice that the
half cylinder gets culled (in most of views(viewed using
trackballmanipulator)) is there a way to disable culling or another
way to render a partial cylinder? ...

I can't really form a picture of what you are trying to describe...

Try geode->setCullingActive(false);

But you'd probably be better off by checking if your bounding sphere of the geometry is correct so that culling would work correctly.

jp


nikhil

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