Hi Nikhil, It sounds like the bounding volume for your geometry is wrong for some reason, switching off view frustum culling will just be hiding the problem so I wouldn't recommend this.
The right thing to do is get to bottom of why your bounding volume is wrong. How are you creating and rendering this geometry? Robert. On Thu, Jun 3, 2010 at 6:50 PM, nikhil raprolu simha <[email protected]> wrote: > Hi, > > I am trying to render a quarter cylinder(pie-like).I notice that the half > cylinder gets culled (in most of views(viewed using trackballmanipulator)) is > there a way to disable culling or another way to render a partial cylinder? > ... > > nikhil > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=28560#28560 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

