Thanks, I figured that first I had to convert to .osg with the OutputTextureFiles option and then to .obj.
One other thing: I can now see the model and textures in blender, but the mesh has some artifacts in it that I dont see in osgviewer. Any ideas? Thanks, Gareth ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28672#28672 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

