Ha, thanks for that, I guess that was a pretty vague question. Anyway, I solved my problem by using osgconv to convert to .flt instead of .obj and now the mesh looks great in blender.
Thanks, Gareth ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28675#28675 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

