Hi

In my terrain database I use satellite images and a generic water texture. In 
the highest LOD I can see many tiles which have all the same water texture 
(512x512); I suppose this texture, although it is identically for all water 
tiles, is loaded for every visible tile into the memory and the performance 
drops from 60 fps to 0.5 fps.

Is it possible to force the databasePager to load the water texture only once ?


I have searched the forum and the mailing list with many threads to 
databasePager but could not found a solution for my problem.

I am using osg 2.9.6 and have tested it on Windows XP and Linux with Nvidia and 
ATI


Thanks

Dieter


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