Hi In my terrain database I use satellite images and a generic water texture. In the highest LOD I can see many tiles which have all the same water texture (512x512); I suppose this texture, although it is identically for all water tiles, is loaded for every visible tile into the memory and the performance drops from 60 fps to 0.5 fps.
Is it possible to force the databasePager to load the water texture only once ? I have searched the forum and the mailing list with many threads to databasePager but could not found a solution for my problem. I am using osg 2.9.6 and have tested it on Windows XP and Linux with Nvidia and ATI Thanks Dieter Unclassified Mail ------------------------------------------------------------------------------------------------------------ Disclaimer: If you are not the intended recipient of this email, please notify the sender and delete it. Any unauthorized copying, disclosure or distribution of this email or its attachment(s) is forbidden. Thales Nederland BV will not accept liability for any damage caused by this email or its attachment(s). Thales Nederland BV is seated in Hengelo and is registered at the Chamber of Commerce under number 06061578. ------------------------------------------------------------------------------------------------------------
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

