Hi Nikhil,

I need to cast rays from a point(cone like beam) recognizing obstacles .

That's clearer. So what Robert said would probably work for you: look into LineSegmentIntersector, enabling kd-trees, and the osgintersection example in the OSG sources.

Hope this helps,

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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