Hi Andreas,

I'm not mostly back ontop of submissions so am back looking into the
osgTerrain boundary equalization deadlock.  My first step will be to
recreate the deadlock at my end, it might be worth me adding some form
a deadlock detection into the DatabasePager so I'll have a think about
that right now.

How long were you finding that you'd have to run your tests to get the
deadlock to happen?  Were there particular camera paths/movements that
got the deadlock to happen quicker?

Cheers,
Robert.
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