Hi Robert,

Have you tried doing the two pass strategy - first the opaque pass
clipping out the alpha<  1.0, then a second blended pass accepting all
alpha<  1.0.  This won't cure the ordering issue completely but it
will lead to less obvious artefact's as it'll only be the transparent
edge that fights.

No, I might try it as an intermediate step before doing the other strategy you suggested (custom Geometry and sorting DrawElements) which will be 100% correct. In any case I'll leave it up to the client whether they want to spend more time on this or not.

Thanks,

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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