Hi, robert

All my RTT camera is useing separte FBOs and I only create a new camera for 
each back view without new graphic context assigend explicitly, but I create a 
new osg::group below each camera to add the same scene, the group is assigend 
with different shaders to the main rendering.
I test again today, when with no back view scene, the memory consumed by rhe 
program is 180MB in process item in task manager, and the rest memory show in 
performance tem is reduced the same amount as program used, but when I added 3 
back view cameras, in task manager the program is consuming only 20MB memory, 
bu in performance the rest memory is reduce to only have 10MB, and fps is very 
low. 
I use osg 2.9.5 to do this test.

Thank you!

Cheers,
Kai

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