Hi Robert,

I will try a release build just to confirm the results are the same. I don't 
have a functioning Unix system at home at the moment (my Linux server just 
died) but I will try and get one up and running. Failing that, I have one at 
work I can use. I am off for a short break this morning but I will get back 
onto it Tuesday next week when I am back.

Thanks again,

Brad

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Robert Osfield
Sent: Thursday, 17 June 2010 11:06 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] VPBMaster failing - build_master.source not loaded 
correctly.

Hi Brad,

The output all looks fine, the serializers for osgTerrain do seem to
be loading, but for some reason are failing.

Could you try a release build to see if that produces any different
results.  I'm clutching at straws though, I believe the code in
question is identical for both platforms and should work fine.

Do you have any unix systems you could try a test build and run on?

Robert.

On Thu, Jun 17, 2010 at 3:58 PM, Christiansen, Brad
<[email protected]> wrote:
> Hi,
>
> As a quick test I renamed of copy of osg66-osgrd.dll and 
> osg66-orgTerrainrd.dll to osgrd.dll and osgterrain.dll. Thr output is cleaner 
> but the result is the same (test.source still has no laters). I have attached 
> the output.
>
> Cheers,
>
> Brad
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of 
> Christiansen, Brad
> Sent: Thursday, 17 June 2010 10:25 PM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] VPBMaster failing - build_master.source not loaded 
> correctly.
>
> Hi,
>
>>> Does the osgdem -s .. --so .. test produce a source file with the
>>> vpb::DatabaseBuilder entry in it?
>
> Yes. The DatabaseBuilder is there but there are no color layers.
>
> For the results that follow, all the binaries I have just built from a fresh 
> checkout are in D:\osg\vpb-bin\bin. Before the run, in the shell, I set the 
> PATH to only include that directory. It appears that that is where the DLLs 
> are getting loaded from. However, it isn't finding osgterrainrd.dll or 
> orgrd.dll. All my OSG DLLs have been created using the naming convention: 
> osg66-osgrd.dll, osg66-osgTerrainrd.dll etc (I built release with debug 
> binaries). Not sure if this has anything to do with it.
>
> I ran this with notify set to debug:
> osgdem -s build_master.source --so test.source > out.txt
>
> The results are attached, out.txt is the console output.
>
> Thanks for your help.
>
> Cheers,
>
> Brad
>
>
>
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Robert 
> Osfield
> Sent: Thursday, 17 June 2010 10:04 PM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] VPBMaster failing - build_master.source not loaded 
> correctly.
>
> Hi Brad,
>
> On Thu, Jun 17, 2010 at 2:50 PM, Christiansen, Brad 
> <[email protected]> wrote:
>> Just checked out a fresh copy of both osg and vpb, re-created the projects 
>> and did a full build of both. Unfortunately I still have the same problem. 
>> Looks like I will need to fix the problem that occurring with my 
>> OS/compiler. Can you suggest any areas that I should look at first? I am 
>> guessing the issue will be in osgTerrain serializer plug-in.
>
> Does the osgdem -s .. --so .. test produce a source file with the 
> vpb::DatabaseBuilder entry in it?  Could you post the result, it might give a 
> small hint to what might be going wrong.
>
> Is there any chance you are linking to slighty older version of the 
> OSG/plugins are runtime?
>
> Could you set OSG_NOTIFY_LEVEL to DEBUG and then re-run the test:
>
> osgdem -s build_master.source --so test.source
>
> And post the results, there is chance it might give a clue to what is going 
> amiss.
>
> Robert.
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