Here is our approach to stereoscopy in a Qt+OSG application.

We have a semi-transparent Qt interface that is overlaid on top of the
3D scene and for stereo we made the decision to require a secondary
screen that only displayes the 3D stereo image using OSG while the Qt
GUI remains on the primary screen.

The advantage of this approach was that we were able to pull it off
within less than a week. Hacking Qt to properly display its widget
correctly in the various stereo modes would have been too much of a
hassle. One major problem would have been to keep all text readable,
even though line by line or row by row formats effectively halve the
resolution.

Christian
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