Hi, I created some models in ive formats and want to do instancing. As far as I red to get good FPS I should avoid using glLoadMatrix but store my matrixtransforms as uniforms and use glDrawElementsInstanced but in .ive file all primitiveset are DrawElementsUshort. Maybe someone already have done hardware instancing with models? ...
Thank you! Cheers, Roman ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29239#29239 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

