Hi,
I created some models in ive formats and want to do instancing. As far as I red 
to get good FPS I should avoid using glLoadMatrix but store my matrixtransforms 
as uniforms and use glDrawElementsInstanced but in .ive file all primitiveset 
are DrawElementsUshort. 
Maybe someone already have done hardware instancing with models?
... 

Thank you!

Cheers,
Roman

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