Hi, I'm trying to add some glow to a scene controlled by osgART, and I was wondering if someone could point me in the right direction. I used osg version 2.8.2, and osgPPU 0.4.2-rc1, and everything is fine except that I see my glowing scene on a black background instead of the web cam video. I tried every possible scene structure I could think of, but I either get a black screen, the original scene without glow and with the webcam feed, or the glowing scene with black background. I used part of the glow example code, and I am wondering if I'm missing some important part. I'm not sure what other info you need to be able to give me some hints, but I'm hoping someone came across something similar, and can help me figure this out.
My other question is, is there a change that osgPPU doesn't work well on ATI Radeon cards? I tried the basic glow example on my other PC (ATI Mobility Radeon HD5470, Windows 7 64Bit), and the screen turned yellow, with some artifacts all over, and I could barely make out the rotating scene under that yellow mess. I copied the data folder, and did everything I thought I needed to make it work. I do get a warning (detected OpenGL error after RenderBin::draw(,) Any hints on that? I appriciate all and any help. :) Thank you! Cheers, Norbert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29417#29417 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

