Hi, Well, I actually made it work, using additive blending. :)
And I found out that the shaders from the osgPPU svn trunk work fine with ATI cards, so all is good :) Thank you for your time though! Norbert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29591#29591 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

