Hi,

I have a question ... I have a model that I have added a skeleton in Maya, and 
I try to export the weights of the vertices to a file. According to this, the 
model has 3468 vertices, but the load on OSG, the vertex array is 5145 ...

I need to indicate the weights of all vertices for skinning ... if only we 
applied to the early 3468, the model is in pieces.

Thank you!

Cheers,
Aitor

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=29724#29724





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to