Hi, I have a question ... I have a model that I have added a skeleton in Maya, and I try to export the weights of the vertices to a file. According to this, the model has 3468 vertices, but the load on OSG, the vertex array is 5145 ...
I need to indicate the weights of all vertices for skinning ... if only we applied to the early 3468, the model is in pieces. Thank you! Cheers, Aitor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29724#29724 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

