One more question. The solver I have generates positions and rotations for the object to move at runtime. So I can not set all positions and rotations when the animation starts. In case of using the osgAnimation library, how could I append new positions and rotations at runtime?
Regards Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29869#29869 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

