Hi,

Hehe, now that you have succeeded at getting something, you start to get into 
the problematics of volume rendering. Namely, to get a nice visual 
representation, you have to provide a suitable transfer function. The example 
uses some hard-coded transfer function (osgVolume supports only 1D TF), if I 
remember correctly. But to make it adaptable to data being visualized, you need 
transfer function editor, something like this: 
http://www.youtube.com/watch?v=ke6-kwuN0Rs

Cheers,
Dženan

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30112#30112





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