Hi Mathieu,

The OSG's FrameStamp that is used to synchronize animations/simulation
code has a SimulationTime field that you can set to control the time
used.  By default the osgViewer::Viewer/CompositeViewer will set the
SimulationTime automatically for based on time since the application
started, but you can override this easily by calling
Viewer::frame(double simulationTime).

Robert.

On Fri, Jul 23, 2010 at 10:13 AM, Mathieu Scorpionis
<[email protected]> wrote:
> Good morning,
>
> I didn't find the solution yet... Impossible to go to a static desired point 
> of the animation. If you have an idea...
>
> Thanks a lot.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=30207#30207
>
>
>
>
>
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