Hi Mathieu, The OSG's FrameStamp that is used to synchronize animations/simulation code has a SimulationTime field that you can set to control the time used. By default the osgViewer::Viewer/CompositeViewer will set the SimulationTime automatically for based on time since the application started, but you can override this easily by calling Viewer::frame(double simulationTime).
Robert. On Fri, Jul 23, 2010 at 10:13 AM, Mathieu Scorpionis <[email protected]> wrote: > Good morning, > > I didn't find the solution yet... Impossible to go to a static desired point > of the animation. If you have an idea... > > Thanks a lot. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=30207#30207 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

