Hi,

I would like to color a Geometry using gray scale to save memory on the 
graphics card (my images are gray scale anyway). Using osg::Vec4Array is 4 
times what I need. 

Is it possible to use osg::UIntArray instead? The Api seems to allow for it but 
my program crashes.

Cheers,
avram

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30271#30271





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to