HI Avram, Use a Vec4ubArray.
Robert. On Mon, Jul 26, 2010 at 3:55 PM, avram jerusalem <[email protected]> wrote: > Hi, > > I would like to color a Geometry using gray scale to save memory on the > graphics card (my images are gray scale anyway). Using osg::Vec4Array is 4 > times what I need. > > Is it possible to use osg::UIntArray instead? The Api seems to allow for it > but my program crashes. > > Cheers, > avram > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=30271#30271 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

