Hi,
I'm using the Texture2DArray class with a VBO geometry and a shader program.
I get a non-stop stream of this message:

  Warning: detected OpenGL error 'invalid enumerant' after applying GLMode
0x8c1a

(..where 0x8c1a = TEXTURE_2D_ARRAY_EXT)

The Texture2DArray (and associated sampler2Darray) is working correctly and
my scene renders properly.

But I'm having no luck tracking down cause of the message ... any ideas?

OSG SVN trunk, Win7/VS9, GTS 250.

--
Glenn Waldron : Pelican Mapping : +1.703.652.4791
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