Hi, Ok, i'm still trying just to get data from object... For the beginning i'm trying to copy only vertex array's.
For example - only first mesh: vertices[s][v] = temp->asGroup()->getChild(0)->asGroup()->getChild(0)->asGeode()->getDrawable(0)->asGeometry()->getVertexArray()[v]; And WTF? WTF is osg::Array? Why it is returned when index is set? Why it even exists? How should i get data? getDataPointer() returns GLvoid pointer. Shame on me, but i dont know, how to use it. Thank you! Cheers, Igor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30702#30702 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

