Hi all, as the bug is still in the reader, I would like to submit a fix that deals with 2 more cases of how to format the material names. The current version crashes when encountering materials as mentioned by Judy. I think, the format supported in the current version of mesh.cpp is not correct, as the DirectX-Viewer included in DirectX-SDK (August 2009) cannot read model files refering to materials without curly brackets.
I would be happy, if someone could try the patch with other models. Thank you! Cheers, Tassilo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30800#30800 Attachments: http://forum.openscenegraph.org//files/fix_x_plugindiff_312.txt _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org