Hi, there ... I have a problem on texture mapping. When the ratio of the rectangle is equal to the image . It is OK . But when the rectangle is very long , such as a road, the result is the image is stretched. how to achieve texture mapping using osg::Texture2D?
Thank you! Cheers, Zhanglicheng ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30185#30185 Attachments: http://forum.openscenegraph.org//files/question_115.jpg _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

