Hi, there

... I have a problem on texture mapping. When the ratio of the rectangle  is 
equal to the image .  It is OK . But when the rectangle is very long , such as 
a road, the result is the image is stretched. how to achieve texture mapping 
using osg::Texture2D?

Thank you!

Cheers,
Zhanglicheng

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http://forum.openscenegraph.org/viewtopic.php?p=30185#30185




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