Hi YT,

This type of feature is a little complicated to implement.  FadeText
has to track the bounding boxes in eye space of the text then sort
then and look for overlapping boxes then signal fading in/out
accordingly.   I'm afraid the source will be the best place to learn
about how to do it.

Robert.

On Thu, Aug 19, 2010 at 5:34 AM, Yun-Ta Tsai <[email protected]> wrote:
> Hi,
>
> I am trying to figure out a best practice to implement such feature:
> displaying flickr oictures on the Earth globe according to their geo 
> locations. When the globe turns / zoom, it will reveal or occlude the images 
> with fade-in/out effect.
>
> I am trying to follow look for the solution, yet only FadeText example seems 
> to be close. What would be the best way to do it? My first though is to have 
> bunch of Quad/Billboard drawable and pin on the Ellipsoid coordinate. Then 
> assign ClusterCullingCallback to each drawable. For fade-in/out, perhaps 
> MultiTextureControl would be the best way to go, but I am not sure how to 
> trigger it when culling happens.
>
> Thanks for your help.
> -YT
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=30911#30911
>
>
>
>
>
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