Thanks Robert.
The code in osg::FadeText seems fair enough. I will try to write one and 
contribute as sample code (hopefully it's not too difficult than I though).

Cheers,
Yun-Ta

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30968#30968





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to