Thank you for this.I dont need this message anymore.But i dont know how to stop this .please help me . At 2010-08-24 01:52:59,[email protected] wrote: >Send osg-users mailing list submissions to > [email protected] > >To subscribe or unsubscribe via the World Wide Web, visit > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >or, via email, send a message with subject or body 'help' to > [email protected] > >You can reach the person managing the list at > [email protected] > >When replying, please edit your Subject line so it is more specific >than "Re: Contents of osg-users digest..." > > >Today's Topics: > > 1. Re: cross axes (Jonathan Richard) > 2. Object transparency (Aitor Ardanza) > 3. [osgCompute] : Sample CuFFT (Adrian Egli OpenSceneGraph (3D)) > 4. Re: Lines and only the lines are getting cliped some how! > (David Glenn) > 5. Re: Texture2D subload callback gone (Thomas Hogarth) > > >---------------------------------------------------------------------- > >Message: 1 >Date: Sun, 22 Aug 2010 23:32:02 -0400 >From: Jonathan Richard <[email protected]> >To: [email protected] >Subject: Re: [osg-users] cross axes >Message-ID: > <[email protected]> >Content-Type: text/plain; charset=ISO-8859-1 > >Hi Gianni > >Thank you for your reply. It's ok I finally got it working. > >Jonathan > >On Wed, Aug 11, 2010 at 9:34 AM, Gianni Ambrosio <[email protected]> wrote: >> Sorry Jonathan for the delay. Unfortunately I don't remember exactly which >> modifications I did but if you need I can give you my actual piece of code. >> >> Gianni >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=30691#30691 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > >------------------------------ > >Message: 2 >Date: Mon, 23 Aug 2010 12:14:17 +0200 >From: "Aitor Ardanza" <[email protected]> >To: [email protected] >Subject: [osg-users] Object transparency >Message-ID: <[email protected]> >Content-Type: text/plain; charset=UTF-8 > >Hi, > >When you set the transparency on the body, the result is this ... >Any solution to the following problems? > >[Image: http://img828.imageshack.us/img828/8516/trans0.jpg ][Image: >http://img412.imageshack.us/img412/2969/trans1w.jpg ] > >Thank you! > >Cheers, >Aitor > >------------------ >Read this topic online here: >http://forum.openscenegraph.org/viewtopic.php?p=30989#30989 > > > > > > > >------------------------------ > >Message: 3 >Date: Mon, 23 Aug 2010 14:05:16 +0200 >From: "Adrian Egli OpenSceneGraph (3D)" <[email protected]> >To: [email protected] >Subject: [osg-users] [osgCompute] : Sample CuFFT >Message-ID: > <[email protected]> >Content-Type: text/plain; charset=ISO-8859-1 > >Hi all, > >did some one still implemented a filter for osgCompute taking an rgba >image (ex. osgTexDemo texture -> fft -> do some work in frequency >space -> inverse fft -> render target image on the textured quad) > >regards >adrian > >-- >******************************************** >Adrian Egli > > >------------------------------ > >Message: 4 >Date: Mon, 23 Aug 2010 19:14:58 +0200 >From: "David Glenn" <[email protected]> >To: [email protected] >Subject: Re: [osg-users] Lines and only the lines are getting cliped > some how! >Message-ID: <[email protected]> >Content-Type: text/plain; charset=UTF-8 > >O.K. Paul! > >Just for clarification: > >When you ask "setting the depth test to GL_ALWAYS on the lines" >I assume that you want me to go line stateset and do > >Code: > >stateset->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF); > > > > >to all the lines in my grid? > >... > >D Glenn > >------------------------ >D Glenn (a.k.a David Glenn) - Join the Navy and See the World ... from your >Desk! > >------------------ >Read this topic online here: >http://forum.openscenegraph.org/viewtopic.php?p=30992#30992 > > > > > > > >------------------------------ > >Message: 5 >Date: Mon, 23 Aug 2010 18:51:03 +0100 >From: Thomas Hogarth <[email protected]> >To: [email protected] >Subject: Re: [osg-users] Texture2D subload callback gone >Message-ID: > <[email protected]> >Content-Type: text/plain; charset="iso-8859-1" > >Hi Robert > >"With the latest OSG in svn/trunk and the 2.9.x series there is support >for texture object pool that is able to reuse texture objects which >shouldn't effect things, other than enable better reuse and hence more >subloads instead of loads." > >Had a bit of a dig into this and have not found a solution yet. I first put >everything back into a single thread to eliminate any threading issues, but >no help. > >Also worth noting is that I'm using osg 2.9.8 and do have an old version of >my project using 2.9.8 that works with Texture2D (I'll double check that as >it may have just run the texrect mode) > >I've attached an osg notify output log (using my html log system which >colour codes output, anyone interested?). It clearly shows that every time I >call osg::Image::setImage a new Texture object is allocated (the >message 'setImage >from VideoSystem' indicates me calling setImage). > >This only happens when using the texture2d mode with the subload callback, >textureRectangles behave as expected. I'm gonna dig into the TextureObject >code and also see if I can whip up a simple example (perhaps with procedural >image gen to eliminate capture lib dependencies). Other then that I'm a >little stuck and was wondering is anybody could see anything in the log that >I've missed. > >Thanks for any help >Tom > >PS >More IPhone developments. I now have my own project working with CMake so >understand what needs to be done and the right questions to ask. I've found >a good example of creating IPhone projects with CMake so will try having a >stab at it this week sometime. > >> >> >-------------- next part -------------- >An HTML attachment was scrubbed... >URL: ><http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20100823/375f2213/attachment.htm> >-------------- next part -------------- >An HTML attachment was scrubbed... >URL: ><http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20100823/375f2213/attachment.html> > >------------------------------ > >_______________________________________________ >osg-users mailing list >[email protected] >http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > >End of osg-users Digest, Vol 38, Issue 33 >*****************************************
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