Hi,

I'm trying out the osggeometry example and I have a question. The triangles 
that they draw are textured kind of strangely. It looks like the surface of the 
triangle is checker boarded. Upon closer inspection, it looks like the surface 
is filled in with tiny '3's. Ideally I would like the triangles to be smooth 
like the QUADS example. I know it sounds strange but it's what's happening. I 
could provide a screen shot if anyone would like to see it.

Does anyone know what's causing this and what I should do to fix it?

Thanks in advance
James.

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http://forum.openscenegraph.org/viewtopic.php?p=31247#31247





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