> I would like to be able to increase or decrease the LODScale for just the globe portion without disturbing everything else.
Write NodeVisitor that will control the osg::LOD range.... -Nick On Wed, Sep 1, 2010 at 9:53 PM, Brad Huber <[email protected]> wrote: > Hello, > > > > I am interested in granularly controlling the LODScale for different parts > of my scene graph. For example I have one part of the graph rendering a > globe (osgEarth) and another part rendering items on the globe. I would > like to be able to increase or decrease the LODScale for just the globe > portion without disturbing everything else. The CullSettings are typically > attached to the Camera. I wasn’t sure initially that creating two separate > cameras was the right solution. I still want the depth buffering and render > order stuff to be preserved the way it is now (the globe and the items on > the globe render to the same depth buffer). > > > > Thoughts? > > > > Thanks > > -Brad > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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