Hi Martin, A fix for this was submitted last month to osg-submissions but I think it's been overlooked. Please see:
http://lists.openscenegraph.org/pipermail/osg-submissions-openscenegraph.org/2010-August/006869.html The problem was obscured because it only happens when the loaded PagedLOD count exceeds _targetMaximumNumberOfPageLOD. It is also obscured in OSG versions prior to 2.9.x that seem to use expiryTime differently. Regards, Brian -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Martin Scheffler Sent: Wednesday, September 08, 2010 9:10 AM To: [email protected] Subject: EXTERNAL: Re: [osg-users] TerraPage terrain LODs are jumping again - have LODranges to b OK, I managed to make this reproducible. I am attaching a zip with a terrain and a cpp file. If it does not work then get it here: http://www.megaupload.com/?d=TZZMVTHZ This archive contains a terrapage terrain. I was not able to find freely available txp files, so I had one generated. Feel free to use this for examples if you ever need a terrapage terrain. The cpp in the archive simply displays the terrain and then wastes time in a loop printing strings to the console. The terrain looks good when I don't print too many strings, but when I make it print more strings then the spazzing begins. I will have to let this rest for a few days, but will have to solve this eventually. So any ideas are appreciated. Thanks! Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31416#31416 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

