Hey everyone,
Is it possible for osgDB to load classes implementing ReaderWriter 
functionality out of my application binary, or must they be stored in a 
separate .so in the plugin directory? If so, are there any special directions I 
need to follow to get this working?

Secondly, what is "proper" behavior for a plugin implementing only readNode 
functionality? Do I leave writeNode unimplemented? Or should I implement 
writeNode, but only return a WriteResult with a particular error status?

Many thanks,
Thomas

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http://forum.openscenegraph.org/viewtopic.php?p=31786#31786





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