Hey everyone, Is it possible for osgDB to load classes implementing ReaderWriter functionality out of my application binary, or must they be stored in a separate .so in the plugin directory? If so, are there any special directions I need to follow to get this working?
Secondly, what is "proper" behavior for a plugin implementing only readNode functionality? Do I leave writeNode unimplemented? Or should I implement writeNode, but only return a WriteResult with a particular error status? Many thanks, Thomas ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31786#31786 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

