Tim Moore wrote: > You don't need to do anything special for a ReaderWriter that you wish to > link into your application. You write the class in exactly the same way, > including the REGISTER_OSGPLUGIN macro. Your plugin will be registered early > and OSG will use your code to load that file extension without searching for > an external plugin. > > > Depending on your platform, you might need to perform some additional magic > to ensure that your code is actually linked into the application. On Unix, > for example, if your plugin code is in a statically-linked library, the .o > file containing the REGISTER_OSGPLUGIN "call" won't be linked in unless you > create some external reference to code in that file. > > ... > > Not FILE_NOT_HANDLED, but NOT_IMPLEMENTED. Since the default virtual methods > return NOT_IMPLEMENTED, it's cleaner not to implement them yourself; you > might get the return result wrong :) > > > Tim >
Ah, that is just exactly what I wanted to know. Many thanks. Are either of these clearly documented on the wiki somewhere that I should know about? Or would it perhaps be worth starting an entry on developing a new plugin? Thomas ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31824#31824 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

