Hi guys, So I have been reworking to support the shadows. Does the tex gen coords get stored in the texture matrix? Am I wrong to assume I can still use the fixed-function tex gen coords with a shader?
Werner, I noticed you said you replaced the OSG shader with your own. Do you happen to know what happens when you stop using an uber-shader to render everything in your scene. My scene has many shaders in the graph. To me it seems like some data might be getting overridden down the traversal of the scene. Thanks. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32056#32056 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

