On 22/09/10 12:50 , Thomas Hogarth wrote:
> I've got round to needing the subloading of non power of two images (npot) 
> into a power of
> two texture for my home project (AR on IPhone). So I've had time to whip up 
> an example
> demonstrating the problem I explained I was having at work with osg 2.9.8 
> (not happening
> in 2.8.3).
> 
> The attached example uses an animated gif as an imagestream that isn't power 
> of two, then
> uses the NPOTResizeCallback to create power of two texture space but then 
> subload the
> actual size of the image. The example demonstrates that every frame both load 
> and subload
> are called and memory is leaked (at least on my windows 7 and XP machines 
> with NVIDIA cards).

FWIW I can reproduce this behaviour with trunk on Linux.
/ulrich
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