Hi,

I would like to create a 2D background (can this be done using the main camera? 
If so how?) I would then like to have other multiple cameras each rendering 
their own 3D sub scene with a transparent background (how does each camera have 
a transparent background?) but be able to position the output of the 3D cameras 
on the 2D background. I was thinking adding all the 3D cameras as slaves to the 
parent but then I wondered how can I translate the output of each camera on the 
2D background. Would I need to put a MatrixTransform above the cameras? If I am 
adding the 3D cameras as slaves how can I put a MatrixTransform above them?

Do I need to use some sort of RTT method or can this just be done with cameras? 
If I need to use an RTT method won't there be a restriction on the amount of 
textured quads rendering from a camera I can have?

Any help would be greatly appreciated. 

Thank you!

Cheers,
mike

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http://forum.openscenegraph.org/viewtopic.php?p=32217#32217





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