Hi, I would like to create a 2D background (can this be done using the main camera? If so how?) I would then like to have other multiple cameras each rendering their own 3D sub scene with a transparent background (how does each camera have a transparent background?) but be able to position the output of the 3D cameras on the 2D background. I was thinking adding all the 3D cameras as slaves to the parent but then I wondered how can I translate the output of each camera on the 2D background. Would I need to put a MatrixTransform above the cameras? If I am adding the 3D cameras as slaves how can I put a MatrixTransform above them?
Do I need to use some sort of RTT method or can this just be done with cameras? If I need to use an RTT method won't there be a restriction on the amount of textured quads rendering from a camera I can have? Any help would be greatly appreciated. Thank you! Cheers, mike ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32217#32217 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

