Hi Robert, I know one of the stated goals/community goals of VPB is to run without local graphics hardware, or without a graphics context (from reading http://www.openscenegraph.org/projects/VirtualPlanetBuilder/wiki/DevelopmentPlans). I'm interested in tackling a similar and possibly related goal; running VPB without a dependency on X11 with (ideally) or without hardware acceleration. Possibly this could be done via DirectFB/GL or EGL (which I'm not yet very familiar with). I noticed you've added some EGL support to OSG in latest trunk, which leads me to a few questions on the best way to proceed.
1) Have you considered this problem, and if so, what did you have in mind for OSG as far as an approach to addressing it? 2) What's the current state of any development in this direction? 3) What would be the best tack for someone, such as myself, to take in implementing/completing it? Thanks for your consideration and I hope I can contribute in some way - Craig _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org