On 9/30/2010 10:39 PM, Jason Daly wrote:
Just a thought... All you need to do is modify the final output color of
each pixel. I was wondering if the color matrix could be used for this,
assuming OSG even supports that (I've never looked, and I don't have
easy access to the source right now).
It also could conceivably be done in a fragment shader.
Never mind about the color matrix. I just discovered it only works for
pixel transfer operations. You can still use a fragment shader, though.
--"J"
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