On 10/3/2010 1:38 PM, François Bodic wrote:
Thank you for your reply.
Actually, I know that matrix manipulators work on view's camera object but is
it possible to add nodes that will be always on the top of the other and always
at the same place on the screen (as if these nodes was placed in the camera
field just after the transformations)?
Yes. It's possible for you to set up the transformation matrix any way you want.
It's also possible for you to disable the depth test, or clear the depth buffer
between Cameras.
--
-Paul Martz Skew Matrix Software
http://www.skew-matrix.com/
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