Hi François,

just have a look at the HUD-Example here:

http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/HudsAndText

It should be, what you want.

Best regards,
Oli



Am Sonntag, 3. Oktober 2010, 21:38:03 schrieb François Bodic:
> Thank you for your reply.
> Actually, I know that matrix manipulators work on view's camera object but
> is it possible to add nodes that will be always on the top of the other
> and always at the same place on the screen (as if these nodes was placed
> in the camera field just after the transformations)?
> 
> Cheers,
> François
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=32335#32335
> 
> 
> 
> 
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


-- 
Oliver Burtchen, Berlin
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