Hi François, just have a look at the HUD-Example here:
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/HudsAndText It should be, what you want. Best regards, Oli Am Sonntag, 3. Oktober 2010, 21:38:03 schrieb François Bodic: > Thank you for your reply. > Actually, I know that matrix manipulators work on view's camera object but > is it possible to add nodes that will be always on the top of the other > and always at the same place on the screen (as if these nodes was placed > in the camera field just after the transformations)? > > Cheers, > François > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=32335#32335 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Oliver Burtchen, Berlin _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

