Hi,

I have just completed a build of VPB using the new nvtt code path. Everything 
thing seems to have compiled and linked ok and VPB still works. The issue I am 
seeing is that the resulting textures arnt compressed. Some processing is 
definitely being done as using --RGBA-compressed or -compressed-dxt5 results in 
my test build taking 4 times longer than using --RGBA. The resulting dds images 
are not compressed at all though. Using RGBA-compressed result in RGBA images 
and DXT5 results in RGB images (determined using nvtt nvddsinfo).

I will try and track down what is going on but it seems very odd. Has anyone 
had success with this new code path?

I am running:
Windows 7 64 bit 
VS 2009 SP1 64 bit builds
OSG, VPB and nvtt (and gdal) were all compiled from source using the latest 
versions.

Cheers,

Brad 



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