Hi, I have just completed a build of VPB using the new nvtt code path. Everything thing seems to have compiled and linked ok and VPB still works. The issue I am seeing is that the resulting textures arnt compressed. Some processing is definitely being done as using --RGBA-compressed or -compressed-dxt5 results in my test build taking 4 times longer than using --RGBA. The resulting dds images are not compressed at all though. Using RGBA-compressed result in RGBA images and DXT5 results in RGB images (determined using nvtt nvddsinfo).
I will try and track down what is going on but it seems very odd. Has anyone had success with this new code path? I am running: Windows 7 64 bit VS 2009 SP1 64 bit builds OSG, VPB and nvtt (and gdal) were all compiled from source using the latest versions. Cheers, Brad DISCLAIMER:--------------------------------------------------------------------------- This e-mail transmission and any documents, files and previous e-mail messages attached to it are private and confidential. They may contain proprietary or copyright material or information that is subject to legal professional privilege. They are for the use of the intended recipient only. Any unauthorised viewing, use, disclosure, copying, alteration, storage or distribution of, or reliance on, this message is strictly prohibited. No part may be reproduced, adapted or transmitted without the written permission of the owner. If you have received this transmission in error, or are not an authorised recipient, please immediately notify the sender by return email, delete this message and all copies from your e-mail system, and destroy any printed copies. Receipt by anyone other than the intended recipient should not be deemed a waiver of any privilege or protection. Thales Australia does not warrant or represent that this e-mail or any documents, files and previous e-mail messages attached are error or virus free. -------------------------------------------------------------------------------------- _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

