I have been using the SphericalManipulator and it works really well for my application.

One thing I would like to do is change which direction is up. The default is Z == up. Sometimes I want X to be up. If I understand the code, I need to make fairly extensive modifications to the existing manipulator. Before I start down that road, I just wanted to ask if that sounds right. I'm hoping I'm not missing some place where I obviously just need to apply some transformation matrix.

I actually want my entire scene to go sideways, not just orbit up and down on my screen rather than right and left. For example, if I were modeling a pencil (coaxial the z axis), I sometimes want it standing on end, and sometimes lying on its side on my screen.

I think I'm asking a question that has been asked before:
  http://www.mail-archive.com/[email protected]/msg33695.html

Cory


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to